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Introduction to Texas Hold'em Poker
It is said that Texas Hold'em, as we know it today, originated in Dallas a hundred years ago. This easy-to-learn yet difficult-to-master game has gained widespread popularity over the past thirty years and is favored by card game enthusiasts worldwide. To this day, conquering the World Series of Poker is the ultimate honor in the poker world and the dream of every poker fan. Here, we will briefly introduce the basic gameplay of Fan Yue Texas Hold'em, taking you into the exciting world of Texas Hold'em.
Fan Yue Texas Hold'em Gameplay:
1. Basic Knowledge
Texas Hold'em is played with a standard 52-card deck, excluding jokers. Unlike "Showdown," each player is dealt only two cards, known as "hole cards." This is followed by five community cards dealt face-up. Each player's final hand consists of the best five cards from the community cards and their hole cards. The number of community cards and hole cards used is unlimited.
Each player is dealt two hole cards face down at the beginning of the game. If a winner cannot be determined after all betting rounds, the game enters the "Showdown" phase, where the remaining players reveal their hole cards to determine the winner.
2. Hand Rankings
This represents the strength of hands. In the Showdown phase, each player forms their best hand using any combination of their two hole cards and the five community cards. The strongest hand wins. This can be a player's two hole cards and three community cards, or one hole card plus four community cards. Sometimes, if all five community cards make up the best hand for everyone, the pot is split.
Every hand consists of five cards. If two players have the same pair of "Aces," the player with the higher "kicker" (the highest unpaired card) wins, leaving the opponent "trampled underfoot."
In Texas Hold'em, suits do not matter in hand rankings. However, a player with an Ace-high flush (A, K, Q, J, 10) beats a player with a King-high flush (K, Q, J, 10, 9).
3. Examples of Hands
- Player A has a pair of Aces with a King kicker.
- Player B also has a pair of Aces, but with a Queen kicker, so Player A wins.
- Player C has three of a kind. Their pocket pair of 9s combined with a 9 in the community cards gives them a favorable three of a kind. Their hand beats the previous ones.
- Player D has a better hand! With their two hole cards and the community cards showing 9, 10, Jack, they have a straight from 8 to Queen.
- Player E has a flush with their two "diamonds" and three community "diamonds," making them the overwhelming winner in hand strength!
4. Betting Sequence
The betting sequence is determined by the position of the dealer "button." This is a marker that moves clockwise to indicate the next player to act. Each betting round starts with the player to the left of the button. Players act in clockwise order, with the player holding the button being the last to act. Therefore, having the button is advantageous as it allows players to make decisions after seeing others' actions. In the example below, Player A acts first, followed by Player B, with Player C, holding the button, being the last to act.
5. Blinds
Before each hand begins, before dealing each player two hole cards, there must be "blinds" on the table. These are compulsory bets to ensure there is some money in the pot. The blinds in Texas Hold'em are generally paid by the two players to the left of the button. The first on the left pays the "small blind," equal to half the minimum bet, and the second pays the "big blind," equal to the minimum bet. Blinds are compulsory. Players at the table take turns paying the blinds as the button moves clockwise.
In the example below, Players A and B pay the small and big blinds, respectively. Blinds are only paid at the beginning of each hand.
6. Betting Rounds
After paying the blinds and dealing the cards, it's time for betting. The first betting round is called the "pre-flop" or "hole card" round. No community cards have been dealt yet, so players only have their hole cards. After this is the "flop" round, which occurs after three community cards are dealt. Next is the "turn" round, which occurs after the fourth community card is dealt. The final betting round, after all five community cards are out, is the "river" round.
7. Calling
Each player has five options when it's their turn to call: bet, call, check, raise, or fold. Betting when no one has bet yet is called "betting." "Calling" means matching the amount already bet. "Checking" is choosing not to bet when no one has bet yet or matching the current bet. "Raising" is increasing the bet amount. The next player who wants to continue must match the raised amount or fold.
Each betting round ends when everyone has called to the same amount and moves on to another round of betting. If everyone folds in a betting round, the remaining player wins the pot. Remember, it's always the player to the left of the button who acts first. However, because paying the blinds also counts as a call, the first two players to the left of the button are skipped in the first round of betting, with the third player to the left of the button starting the action.
8. All-In
"All-in" means betting all your remaining chips in one go. When a player doesn't have enough chips to match a bet, they can push all their chips into the pot. In "no-limit" games, going all-in is a strategy. Once someone goes all-in, a "side pot" is created. The side pot only contains the money wagered from the beginning of the hand to when they went all-in. If the game continues after someone goes all-in, they have the right to win the side pot, but not the money other players wagered after their all-in. In this case, the second-best hand wins the remaining money after the all-in player.
9. Limit Games
Every game has a specified betting limit. The blind sizes determine the size of the pot. In a $1/$2 |
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